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Tuesday, 21 June 2011

10 benefit of cell phone

1.Stay connected anytime and anywhere: The most basic benefit of a cell phone for which most of us use it is that we can stay connected with our loved ones in any part of the world and anytime. Gone are the days when we used to stand in queues to make an STD or ISD calls. You can talk to your loved ones staying even seven seas far with cell phones.
2.SMS: When initially SMS was invented, the makers were not actually sure whether it will work. I mean when people can straightaway make a call and talk, then why would anybody like to take the pain of typing a message! But to their surprise SMSs are today the most widely used service across the world. There are many situations in which a person can’t attend a call, so all you have to do is simply send an SMS and without talking your message is delivered.
3.Your way out in emergencies: Imagine you are stuck in a traffic jam, getting late for a meeting or your car has broken down in middle of nowhere. Cell phones are of great use in time of such emergencies. You can contact help with the use of cell phone easily.
4.Navigation in your hand: cell phones are constantly being upgraded with new technology and the recent phones are equipped with navigation and GPRS systems. You can never get lost if you have a cell phone with navigation system. Imagine, it gives you the details of every nook and corner of your destination.
5.Mini PC: cell phones are nowadays almost equivalent to mini computers. The latest ones are equipped with windows and internet facilities. So you don’t need to wait for the newspaper! You can simply access the internet on your cell phone and get to know about the latest news, your e-mails, movie shows and a lot more!
6.Enhance your business: cell phones are a great help even at your business. With cell phones, you can constantly stay in touch with your employees and get to know about crucial information of your business.
7.Help in legal matters: a lot of criminals are these days being held because of their cell phones! The police can track a criminal via tracking the place where his mobile phone is using GPS. Also checking a cell phone’s call records give vital information to the defense forces about the criminals.
8.Wholesome entertainment: with a cell phone in your hand, you don’t need a TV or PC to get entertained. It is all in your cell phone. You can play games, listen to music, and click pictures and even record videos in your cell phone.
9.Transfer of data: these days cell phones are equipped with infrared and bluetooth technologies which allow you to transfer data like mails, pictures, music and even videos just in span of seconds.
10.Prestige and fashion statement: cell phones have become a matter of prestige and fashion statement, especially among the youth. If you have a latest handset then you can definitely impress others...

The Importance of Reading a Fairy Tale For Children

The presence of fairy tales can be the great interesting thing for many children out there. In this case, there will be many benefits of reading those tales for your children. Perhaps, you still do not understand about the reasons why you should do it and how it will bring such significant effects to your children. Do not worry, since the following explanation will let you to know more about this idea.

Actually, introducing fairy tale to your children is not a complicated task to be done at all. You can either tell to them orally or through reading the books for them. During telling your story, they can improve their imagination and perhaps guess what will happen next. Besides, they will learn more about how to tell something to other people surround them. They will also learn about how to start a story, how to express their feelings and so on.

And then, a fairy tale can make them learn much about morality and start to build the attitude. You can tell them about the simple things reflected in that story, including about the good and bad behaviors, the effects if they conduct those behaviors in their daily life with their friends and so on. Definitely, it is educational and will be quite inspiring for them.

Why should you choose fairy tale instead of the ordinary stories? You know that the first choice will bring them a fun experience. Perhaps, they will find the term such as magic brooms, king and queen, witch, and so on. But, talking about something that they do not find in daily life will bring something new to them. It is entertaining and interesting altogether.

Also, it is important to pay attention to the intonation and mimic. Make sure that you will tell them as you are the great story teller with your best expression and mimic which are different from the way you tell them about the ordinary story. You will see then that children are curious to know more about your story. The last benefit is that you can get closer to your children and understand what they want to do and have.



Article Source: http://EzineArticles.com/3323735

Wednesday, 15 June 2011

Jangan menitiskan air mata kerana video ini...

Synopsis of Alice in Wonderland

Alice Kingsleigh (Mia Wasikowska) is the daughter of Charles Kingsleigh (Marton Csokas), a wealthy man who planned to find profitable shipping routes through the world in the 19th century. When she tells him of her adventures in Wonderland (later to be revealed as 'Underland'), he declares her mad, but that all the best people are. However, many years afterward, Charles has passed away, and Alice misses his playful attitude.

Now feeling trapped in a world of proper etiquette for one such as herself, Alice is taken to a garden party, where it is hoped that she will accept a marriage proposal from Hamish (Leo Bill), the son of one of her father's business partners. However, Alice soon grows distracted seeing a rabbit with a waistcoat nearby, and rushes after the strange creature.

Following it, she finds her way to the trunk of an old tree some ways off, and falls down a hole. The hole leads her to a strange room, of which she finds a key, as well as a drink that makes her smaller, and a cake that increases her size. After getting the key and shrinking down to use a small door, she soon finds herself in an enormous garden area.

Soon after, she comes across the White Rabbit (Michael Sheen), as well as the Dormouse (Barbara Windsor), a Dodo bird (Michael Gough), and the Tweedles (Matt Lucas). The White Rabbit explains that is sure he has found the right Alice this time, while the Dormouse believes he is mistaken. Alice explains that her name is Alice, but feels they are looking for another "Alice." They take her to Abosolom the Caterpillar (Alan Rickman), who consults a scroll, which contains details regarding the history of Wonderland, from it's birth onward. The scroll claims that on the Frabjous Day, Alice will return to slay the Jabberwocky. Alice sees this, and adamants that she is not the person in the scroll, when a commotion breaks out, and the Knave of Hearts (Crispin Glover) appears, along with some red-carded soldiers and a creature called a Bandersnatch. Everyone scatters, as the Knave takes the scroll, and captures the Dodo bird. Alice, when confronted with the Bandersnatch, stands her ground, convinced that it is just a dream. However, the creature scratches her, and Alice takes off running, but not before the Dormouse plucks out one of the creature's eyes.

Some ways off, Alice encounters the Tweedles again, who attempt to help her, but are soon captured by a giant bird that takes them to the Red Queen's castle. At the castle, the Knave of Hearts informs the Red Queen (Helena Bonham Carter) about the scroll, and the prophecy of Alice killing the Jabberwocky (of which she possesses). The Red Queen orders Alice to be found, and the Knave utilizes a bloodhound named Bayard (Timothy Spall) to track her down, promising freedom for Bayard's wife and pups (a lie, meant as a way to get the dog to help the Red Queen).

Meanwhile, Alice encounters the Cheshire Cat (Stephen Fry), who leads her to the Mad Hatter's place, where she encounters the Dormouse again, as well as the March Hare (Paul Whitehouse). The Mad Hatter (Johnny Depp) is pleased to see Alice, and is in rapture over the coming Frabjous day in which she will slay the Jabberwocky. Alice again insists she is not 'that Alice,' when the Knave of Hearts and Bayard close in. The Hatter stuffs Alice into a teapot, to hide her from the Knave. In secret, the Dormouse scolds the dog for bringing the Knave there, but Bayard explains why he came. He then attempts to lead the Knave off in a different direction.

After they have left, the Hatter walks Alice through the nearby woods, where they come across the burned ruins of a small village. The Hatter then explains to Alice about how in the time she was gone, the Red Queen has taken over Wonderland, banishing the White Queen (Anne Hathaway) to her own domain, and taking her vorpal sword.

As they talk, the Knave again approaches, and the Hatter places Alice on his hat, and flings it across a river, giving himself up to the Knave, who takes him to the Red Queen. Later on, Bayard finds the hat and Alice. Alice manages to convince Bayard to take her to the Red Queen's castle, to rescue the Hatter. Along with the hat, they find their way there, where Alice encounters the White Rabbit assisting with a game of croquet with the Red Queen. Alice requests to be made larger (she is still the size of a gerbil), and the rabbit gives her a cake. However, she eats too much and ends up almost 10 feet tall, disrupting the croquet game. The Queen does not recognize Alice, who says she is 'Um' from Umbridge, and wishes to help the Queen. The Queen, impressed by the size of Alice's head, declares her to be made part of her royal court.

The Hatter is brought before the Queen and Alice, and is at first intended to be beheaded. However, the Hatter manages to stall for time, by requesting that he make the Queen a hat for her enormous head. Flattered by the attention, she gives into this request. Alice soon after finds out that the vorpal sword is on the grounds of the castle, but is locked away in a chest in the quarters of the Bandersnatch. After procuring the plucked eye from the Dormouse (who has broken into the castle to free the Hatter), Alice manages to return the eye to the creature. This allows her to gain access to the sword. Alice goes to the Hatter's room, and finds the Dormouse there. However, the Knave of Hearts shows up shortly, and when the Dormouse lets slip Alice's true name, he attempts to kill her. Alice manages to escape into the courtyard, where the Bandersnatch helps her escape from the castle. Bayard also accompanies her, as they head for the White Queen's castle.

The Red Queen then orders that the Hatter and the Dormouse be executed the next day. However, the Cheshire Cat uses his trickery to take on the guise of the Hatter, and allows the Hatter, Dormouse, the White Rabbit, the Tweedles, and Bayard's family to escape. They all soon meet up at the White Queen's castle, where the Queen has used her potions knowledge to shrink Alice to normal size.

The next day then dawns...the Frabjous day. Almost everyone is willing to take up arms for the White Queen. However, she hopes that Alice will fulfill the prophecy, but Alice rushes off to the Queen's garden, still upset over everyone pushing her into this task. It is there she encounters Absolom, cocooning himself. It is here that Absolom explains to Alice how she had been to Wonderland before, and suddenly, it all comes back to her, that what she thought originally was a dream was real. After her revelation, Alice dons the armor prepared for her by the White Queen, and takes up the vorpal sword.

Both the White Queen and the Red Queen meet on a checkerboard field. Both Queens meet first, with the White Queen asking her sister to not do battle, but the Red Queen refuses to give into the pacification of her sister's plea. The White Queen brings forth Alice as their 'champion,' as the Red Queen' summons the Jabberwocky. As Alice faces off with the creature, the rest of the armies go to war. Alice plays a mind-game with herself, talking of 6 impossible things, as it is claimed her father would do before breakfast. In her mind-game, she manages to find the strength to slay the Jabberwocky. The Red Queen demands that her subjects kill Alice, but as the White Queen's champion has slayed that of the Red Queen, the Red Queen's subjects will no longer follow her commands.

The White Queen orders the Red Queen banished to the Outlands, for the crimes that she has committed (due to a the White Queen's vow not to harm a living creature, she will not kill her sister), with noone to offer her sympathy. The Knave of Hearts is also chained to her, as punishment as well. However, the thought of being alone with the Queen causes him to try to kill her, before his dagger is taken from him by the Hatter.

After the Red Queen and the Knave are taken away, the White Queen's army rejoices, with the Hatter doing a Fudderwupping dance, much to the delight of everyone. The White Queen then collects some of the Jabberwocky's blood, and gives it to Alice. The blood of the Jabberwocky allows Alice to return to her world, and she returns to the Garden Party.

Alice then explains to Hamish that she cannot accept his proposal, as well as speaks her mind to a number of different relatives and acquaintances. Her forthright attitude catches the eye of Hamish's father, and soon, the two discuss plans to expand the shipping routes to China, a land that has not yet been opened to the west.

Alice is then made an apprentice to the company, and sets off with a crew to open the shipping route to China, aboard a ship titled "Wonder". The last thing shown is a bright blue butterfly, none other than Abosolom.

Negaraku

Negaraku, tanah tumpahnya darahku
Rakyat hidup, bersatu dan maju
Rakyat hidup, bersatu dan maju
Raja kita, selamat bertakhta
Rahmat Bahagia, Tuhan kurniakan
Raja kita, selamat bertakhta

نڬاراكو، تانه تومڤهڽ دارهكو
رعيت هيدوڤ، برساتو دان ماجو
رحمة بهاڬيا، توهن كورنياكن
راج كيت، سلامت برتختا
رحمة بهاڬيا، توهن كورنياكن
راج كيت، سلامت برتختا

My country, the land where my blood has spilt.
The people living united and progressive,
May God bestow blessing and happiness,
May our King have a successful reign.
May God bestow blessing and happiness,
May our King have a successful reign

History of hip hop

Hip hop music is an American musical genre that developed as part of hip hop culture, and is defined by four key stylistic elements: rapping, DJing/scratching, sampling (or synthesis), and beatboxing. Hip hop began in the South Bronx of New York City in the 1970s. The term rap is often used synonymously with hip hop, but hip hop also denotes the practices of an entire subculture.

Rapping, also referred to as MCing or emceeing, is a vocal style in which the artist speaks lyrically, in rhyme and verse, generally to an instrumental or synthesized beat. Beats, almost always in 4/4 time signature, can be created by sampling and/or sequencing portions of other songs by a producer.They also incorporate synthesizers, drum machines, and live bands. Rappers may write, memorize, or improvise their lyrics and perform their works a cappella or to a beat...

History of football

The Ancient Greeks and Romans are known to have played many ball games, some of which involved the use of the feet. The Roman game harpastum is believed to have been adapted from a Greek team game known as "ἐπίσκυρος" (episkyros)or "φαινίνδα" (phaininda),[5] which is mentioned by a Greek playwright, Antiphanes (388–311 BC) and later referred to by the Christian theologian Clement of Alexandria (c.150-c.215 AD). These games appear to have resembled rugby football.The Roman politician Cicero (106–43 BC) describes the case of a man who was killed whilst having a shave when a ball was kicked into a barber's shop. Roman ball games already knew the air-filled ball, the follis.
Documented evidence of an activity resembling football can be found in the Chinese military manual Zhan Guo Ce compiled between the 3rd century and 1st century BC.[13] It describes a practice known as cuju (蹴鞠, literally "kick ball"), which originally involved kicking a leather ball through a small hole in a piece of silk cloth which was fixed on bamboo canes and hung about 9 m above ground. During the Han Dynasty (206 BC–220 AD), cuju games were standardized and rules were established. Variations of this game later spread to Japan and Korea, known as kemari and chuk-guk respectively. Later, another type of goal posts emerged, consisting of just one goal post in the middle of the field.


A revived version of Kemari being played at the Tanzan Shrine.The Japanese version of cuju is kemari (蹴鞠), and was developed during the Asuka period. This is known to have been played within the Japanese imperial court in Kyoto from about 600 AD. In kemari several people stand in a circle and kick a ball to each other, trying not to let the ball drop to the ground (much like keepie uppie). The game appears to have died out sometime before the mid-19th century. It was revived in 1903 and is now played at a number of festivals.


An illustration from the 1850s of Australian Aboriginal hunter gatherers. Children in the background are playing a football game, possibly Woggabaliri.[14]There are a number of references to traditional, ancient, or prehistoric ball games, played by indigenous peoples in many different parts of the world. For example, in 1586, men from a ship commanded by an English explorer named John Davis, went ashore to play a form of football with Inuit (Eskimo) people in Greenland.[15] There are later accounts of an Inuit game played on ice, called Aqsaqtuk. Each match began with two teams facing each other in parallel lines, before attempting to kick the ball through each other team's line and then at a goal. In 1610, William Strachey, a colonist at Jamestown, Virginia recorded a game played by Native Americans, called Pahsaheman. On the Australian continent several tribes of indigenous people played kicking and catching games with stuffed balls which have been generalised by historians as Marn Grook (Djab Wurrung for "game ball"). The earliest historical account is an anecdote from the 1878 book by Robert Brough-Smyth, The Aborigines of Victoria, in which a man called Richard Thomas is quoted as saying, in about 1841 in Victoria, Australia, that he had witnessed Aboriginal people playing the game: "Mr Thomas describes how the foremost player will drop kick a ball made from the skin of a possum and how other players leap into the air in order to catch it." Some historians have theorised that Marn Grook was one of the origins of Australian rules football.

The Māori in New Zealand played a game called Ki-o-rahi consisting of teams of seven players play on a circular field divided into zones, and score points by touching the 'pou' (boundary markers) and hitting a central 'tupu' or target.

Games played in Mesoamerica with rubber balls by indigenous peoples are also well-documented as existing since before this time, but these had more similarities to basketball or volleyball, and since their influence on modern football games is minimal, most do not class them as football. Northeastern American Indians, especially the Iroquois Confederation, played a game which made use of net racquets to throw and catch a small ball; however, although a ball-goal foot game, lacrosse (as its modern descendant is called) is likewise not usually classed as a form of "football."

These games and others may well go far back into antiquity. However, the main sources of modern football codes appear to lie in western Europe,